Retime
Shift or age elements in an image over time
How it works
- From any artboard, open Image → Edit → Retime.
- Give it: Source.
- Set the options you want, then run it to get back an image.
The finished image is saved to the artboard and appears in its timeline.
Renders are queued and run in the background — you can leave the page while one is working and come back to it.
Where to find it
Any artboard → Image → Edit → Retime
/a/{artboard}/image/edit/retime/
Playgrounds you have not picked are hidden from the navigation rather than taken away — add this one back from your playgrounds settings at any time.
You can also just ask for it in a chat: this playground needs nothing picked off your machine, so the assistant can run it for you.
What you give it
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Source File
The file the playground works from. Everything it returns is a version of this.
Takes images.
What you can set
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Timing Choice
One of a fixed set of choices.
ten-seconds-in-the-futurethirty-seconds-in-the-futureone-minute-in-the-futureone-hour-in-the-futureone-day-in-the-futureone-week-in-the-futureone-month-in-the-futureone-year-in-the-futureDefaults to ten-seconds-in-the-future.
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Resolution Choice
How much detail to render. Higher costs more and takes longer.
1K2K4KDefaults to 2K.
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Batch Number
How many variations to make in one go. Every one is charged.
Between 1–5.
Defaults to 1.
Related playgrounds
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Edit Edit any part of an image with a text prompt
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Reskin Recreate a person's skin clean and smooth, then enhance it with Topaz Wonder 3
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Draft Quickly draft an image edit with the lighter-weight nano-banana-lite model
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Merge Fuse two images into a single cohesive result
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Redux Re-render an image with subtle variations
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Detail Add or recover fine detail in a photo